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Fresh Deck Poker and Idle Games are nominated for two awards at the 2013 EGR Operator Innovation Awards!

2013 Operator Innovation Awards

eGaming Review are pleased to announce the shortlist for the 2013 Operator Innovation Awards, and Fresh Deck Poker and Idle Games are nominated in the categories of ’Innovative gaming start-up’ category and ‘Poker’. Congrats!

You may see the list of all of the nominees at ERG Magazine

 

 

Social Casino Intelligence Magazine highlights Fresh Deck Poker in an article titled “Battle of the Brands”

Social Casino IntelligenceIdle Games CEO Jeffrey Hyman discusses branding, innovation, and what makes Fresh Deck Poker stand out among today’s competitive social poker space in the latest issue of Social Casino Intelligence Magazine.

Read the full article at Social Casino Intelligence

 

Introducing: Video Poker Tour

This is the ultimate video poker experience: play 5 classic game variations in famous poker cities around the world!

Video Poker Tour is a stunning, modern take on traditional video poker. Play all the popular 5-card draw poker variations, brought to life in the world’s most exotic cities. Completely FREE to play, Video Poker Tour brings you breathtaking design and authentic gameplay for the ultimate video poker gaming experience!

This is the second game from Idle Gaming. Idle Gaming is led by a team of iGaming executives, dedicated to bringing players a new benchmark in social casino gaming.

Available on Mobile only. Now in the Canadian App Store… Check It Out Now

Gamezebo impressed with Fresh Deck Poker’s potential

“The game’s graphics are impressive – possibly the best I’ve seen in any poker game.”

“This is social/mobile poker with five-star potential.”

Read the full article at Gamezebo

Facebook calls out Fresh Deck Poker

Sean Ryan, Facebook’s Director of Games says Fresh Deck Poker is 1 of his 6 picks for new games that could become very popular in the near future.



Read the full article at AllFacebook

Fresh Deck Poker has potential to make a splash in Q4 of 2012

Facebook’s Director of Games, Sean Ryan, touts Fresh Deck Poker as an up-and-coming title to watch.

“Upcoming games for the fourth quarter that look promising, Ryan said, include(s)…Fresh Deck Poker from Idle Games.”

Read the full article at VentureBeat

Introducing: Fresh Deck Poker

This is poker like you’ve never seen it before: authentic game play, amazing art and massive tournaments with cash prizes. Fresh Deck Poker creates an unforgettable poker experience.

Leveraging the massively multi-player platform built for Idle Worship, we’ve created a brand-new poker engine. Fresh Deck Poker is free to play on Desktop and Mobile and offers seamless platform portability enabling players to switch back and forth between computer and Mobile device!

Fresh Deck Poker is the first game from Idle Gaming. Idle Gaming is led by a team of iGaming executives, dedicated to bringing players a new benchmark in social casino gaming.

You’ve never played poker like this… Check It Out Now

Our Random Number Generator and card shuffle has been certified by the independent auditor of accredited iGaming systems, Technical Systems Testing (TST), a GLI Company. View Certification

GDC Online Awards nominates Idle Worship for Online Innovation

Idle Worship selected by a group of 400 leading game creators as 1 of 5 nominees for most innovative new game for the GDC’s award show.



Read the full article at Gamasutra

Gamezebo Preview: A fresh new look on the age-old betting game

“Idle Games, the indie studio that brought us the wonderful Idle Worship, is coming back with something completely different: Fresh Deck Poker, a cross-platform, social and mobile poker game that will create an “ultra-realistic, authentic” poker experience with drop-in, drop-out gameplay, fantastic art, multiple game types and, someday, real-money cash to be won.”

Read the full preview at Gamezebo

Games.com: Idle Worship on Facebook: It’s time to forget the Friend Bar (and more)

“Idle Worship is one the most technologically advanced and conceptually ambitious Facebook games to date.”

“That’s the real crux of Idle Worship: not just playing with your friends, but meeting new friends.”

“It’s nigh impossible to describe everything that Idle Worship has to offer without writing some 2,000 words. It’s something that just has to be seen (and played) to be believed. There are so many different, new ideas pumped into Idle Worship, and in such a hilarious and pleasant presentation.”

“Idle Worship combines some of the most refreshing ideas ever seen in a Facebook game, all wrapped in a chuckle-worthy package that just screams, “Play me!”… Idle Worship is a social game so brimming with fresh concepts and laugh-out-loud humor that you simply must play it to believe it.”

Read the full article at Games.com

Gamezebo Review: Even gods need a good laugh every now and then

“Idle Worship takes the god game genre and bring it to Facebook with hilarious results. And we really do mean hilarious.”

“It’s well polished, has a good deal of variety, is fall down funny at times, and really manages to evolve the notion of what multiplayer on Facebook means.”

“There’s been a lot of talk about the next generation of Facebook games, and Idle Worship is a title that mostly lives that ethos of evolution. With plenty of charm, polish, and humor – and more things to do than you can shake a stick at – Idle Worship seems to be the answer to our god-gaming prayers. Even with its fast energy-depleting ways, this is one altar you’re going to want to worship at.”

Read the full review at Gamezebo

Social Games Observer: After two Years in Development Idle Worship is Keeping the Faith in Sophisticated Social Games

“Every now and then developers claim that their latest game marks a ‘new era’ for social games – in the case of Idle Games this isn’t just trash talk.”

Read the full article at Social Games Observer

VentureBeat: Social game Idle Worship takes Facebook gaming to new level

“If the company pulls it off, it could wind up with a much more engaging mass market game than the Zynga titles that currently dominate the top ranks of Facebook. As such, Idle Games is one of the biggest bets in social gaming.”

“The Idle Worship user interface is well conceived.”

Read the full article at VentureBeat

Gamezebo: Games of the Month – March 2012

Games of the Month – Social and Online – Idle Worship

“What would you get if you took the god-style gameplay of titles like Black & White, the humor of Pocket God, and put it all on a social platform? That’s Idle Worship in a nutshell. Not only is the game fall down funny and adorably addictive, but it makes big strides in advancing the concept of multiplayer gaming on Facebook.”

Read the full review at Gamezebo

Digital Trends: Idle Worship blasphemes its way to Facebook

“The casual gaming market has a new heavyweight contender with Idle Worship”

“Every once in a while a casual game catches out eye and demands for us to pay attention.”

“The things that sets Idle Worship apart from many other similar games is the polish and technical sophistication on display.”

Read the article on Digital Trends

Bloomberg: McCormick Moves to Idle Games

Michael McCormick, a former game designer at Zynga and now director of design at Idle Games, speaks with Cory Johnson on Bloomberg Television’s “Bloomberg West.” Bloomberg’s Jon Erlichman also speaks.

See the video on Bloomberg

TechCrunch: Zynga’s Lead CityVille Designer Moves to Idle Games

“Since launching at Disrupt, Idle Games has been testing and tweaking Idle Worship to get it into fighting shape, and we’ve learned today that the Disrupt alum will officially be launching its flagship game into the wild on March 14th, after giving a sneak-preview of the game next week at GDC. Idle Games CEO Jeff Hyman told us that early engagement for its beta has been better than expected, with players logging an average of 20 minutes per session, with nearly four sessions per day.

What sets Idle Worship apart from other social games is that it offers synchronous gameplay, in which players can interact in realtime, collaborating with millions of other players. The team has also done away with the “friends bar,” so that players can connect with people they actually want to play with, instead of spamming friends with requests.

In anticipation of the launch of Idle Worship, the startup is also announcing today that it has hired Michael McCormick as Director of Game Design. Idle Games was able to steal McCormick away from Zynga, where he was Lead Game Designer for CityVille, which currently ranks second among social games, with nearly 47 million monthly active users (according to AppData).”

Read the full article at TechCrunch

examiner.com: The new generation of social games

“…This new generation is legion, climbing out of (the) Facebook onto PCs and mobile devices independent of any one client. At its worst, this generation bears cookie cutter copies of the villes, Mafia Wars and even lightweight StarCraft. There is a glimmer of hope, however, as some developers are looking passed what social gamers are comfortable with and pushing the social platform forward…

Sure, Idle Games’ upcoming Idle Worship picks up on the already explored theme of player-as-god. The key difference, however, is that it’s not trying to be anything like the recent From Dust or the more dated Black & White. Also, they seem to be treading new ground in the social gaming space given the player-as-god concept has not been tried to any avail with social channels built in. Indeed, Idle Worship can be seen as innovative as they take a new look at what it means to be a social game…

Instead, Idle Worship takes special care to incorporate social in a way that makes sense for the gameplay, rather than conforming to what has already been done, or what is in the player’s comfort zone. Case in point is the vast amount of things you can do to affect a friend’s game. Each player gets an island where they are tasked to build and rule over a civilization of mudlings. With faith as the game’s currency, you must make sure they are properly worshiping you. This is done by benevolently showering them with gifts like fluffy, pink bunnies, or malevolently striking them down with lighting and tossing them into volcanoes. It is in this way you get more power and more opportunity rule over your realm the way you please.”

Read the full article at examiner.com

Gamezebo Interview: How Idle Worship will turn Idle Games into the Pixar of social gaming

“Gamezebo: So what is it about the Facebook and social games space that interests you guys so much?

Jeffrey Hyman: I very much believe that it’s a form of the entertainment industry. John Lasseter, the great creative director at Pixar, put it best when he said in any form of entertainment the only stable business plan that works is quality. And I firmly believe that the social/casual games industry is the entertainment industry and therefore should be driven by quality. And also your number one goal you should be driving towards should be to provide an entertaining, enriching, and interactive experience for the end user. And quality can be defined as not only art and animation, it should also be the level of engagement and the entertainment experience that you provide to the user, as well as the engineering of what we’re trying to do behind the scenes.

When Rick and I started talking about co-founding the company we really focused, and I said in the advertising world, and specifically the interactive advertising world, the only thing that a creative director or firm has its originality and the originality of the concept. And the worst insult someone can levy against you is to be “derivative.” What we’ve said is that if we’re going to do this we’re going to create everything from the ground up and we’re going to need the time to do this right.”

Read the full interview at Gamezebo

TechCrunch: Idle Games Wants To Be The Pixar Of Social Gaming; In Their First Game, You Play God

“If you were into PC gaming in the early 2000s, you know what Black & White is. Peter Molyneux’s 2001 classic published by EA gave every gamer the role they wanted: God. A new startup is aiming to bring that style of game into the social space. And more broadly, they aim to be the “Pixar of casual games”.

Idle Games is launching today at TechCrunch Disrupt. Their first title is Idle Worship, a Black & White-esque game for Facebook. You play the role of a god, controlling villagers on an island to do certain tasks for you. While that may sound ominous, you can choose to be either good or bad in your actions. And overall, the game is light-hearted and fun. We’ve been playing with a beta version of the game for a few weeks; it’s solid.

This first title by Idle Games, a startup founded by Rick Thompson (a co-founder of Playdom) and Jeffrey Hyman, aims to disrupt the casual gaming market by being an “anti-Zynga” of sorts. They believe social gaming is more about entertainment, interaction, and quality — not just button-mashing or mindless clicking. In many ways, they’re also going after the MMO market too. While the games will start on Facebook, you can imagine that they could quickly spread to other platforms as well.

Like other casual games and MMOs, the emphasis for the business will be on virtual goods. But again, the Idle Games team is determined to create goods of the utmost quality so that users feel compelled to buy them and happy when they do.”

Read the full article at TechCrunch

Idle Worship® shown at the Adobe MAX 2010 Keynote

Kevin Lynch, CTO of Adobe, showcases Idle Worship® during his keynote at Adobe’s World Wide User Conference.

“The controls, interaction, and game play all look really fun.”
O’Reilly Indie RIA

“Idle Worship demo. Great and fun game …”
Flash Magazine

“He entertained the crowd with the Idle Worship game, a new social game now in beta”
Adobe Flash Platform Blog

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